- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Great Train Heist
Outlaws of Thunder Junction
(R)
Collector #: 0125
|
Instant
|
Spree (Choose one or more additional costs.) + - Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + - Creatures you control get +1/+0 and gain first strike until end of turn. + - Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. |
|
Great Train Heist (0331 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0331
|
Instant
|
Spree (Choose one or more additional costs.) + - Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + - Creatures you control get +1/+0 and gain first strike until end of turn. + - Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. |
|
Great Train Heist (Prerelease Foil)
Promotional
(R)
Collector #: 0125
|
Instant
|
Spree (Choose one or more additional costs.) + - Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + - Creatures you control get +1/+0 and gain first strike until end of turn. + - Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. |
|
Great Train Heist (Promo Pack)
Promo Pack
(R)
Collector #: 0125
|
Instant
|
Spree (Choose one or more additional costs.) + - Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + - Creatures you control get +1/+0 and gain first strike until end of turn. + - Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. |
|